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Lambo

Test for automotive rendering. Lamborghini Aventador SVJ model from TurboSquid. Setup, Lookdev, Lighting, Rendered in Clarisse iFX. Slight Comp in Nuke.
The setup for the environment is pretty simple : it's composed of two grids (one high resolution for displacement) and a sphere. Then I projected an HDRI through a panoramic camera. This camera is at 1.2m on Y axis (from where was shot the HDRI, fairly). Finally I used the shadow catcher which catch the shadow an the illumination as well (bouncing light from the car)

Setup from outside

Setup from outside

We can see some stretch...

We can see some stretch...

But at a human point of view everything looks fine

But at a human point of view everything looks fine

Raw Render

Raw Render