Test for automotive rendering. Lamborghini Aventador SVJ model from TurboSquid. Setup, Lookdev, Lighting, Rendered in Clarisse iFX. Slight Comp in Nuke.
The setup for the environment is pretty simple : it's composed of two grids (one high resolution for displacement) and a sphere. Then I projected an HDRI through a panoramic camera. This camera is at 1.2m on Y axis (from where was shot the HDRI, fairly). Finally I used the shadow catcher which catch the shadow an the illumination as well (bouncing light from the car)